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Systematic Design of
Instruction
Dr. Mark Hawkes, DSU
Course Description:
Students will learn concepts and tools for applying systems theory to instructional
design, including needs, instructional, learner, and context analyses, objectives,
assessment, strategy, development, and evaluation. Addresses
client learning needs in various organizational settings:
business, industry, government, health care, education, and not-for-profit.
Graduates of the program will:
| understand the capabilities of the computer, its
impact on education, business, industry and government; and will be able to adapt to,
understand, evaluate and make use of new and emerging innovations in computer and
information technology. |
| use systematic problem-solving and research-based
human/computer interaction practices in the development of computer-assisted instructional
programs. |
| be aware of current trends and issues in computer
education, distance education, electronic communications, computer hardware and software.
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| use telecommunications-based tools to integrate
information into the classroom and the curriculum. |
| be proficient in finding, evaluating, and using
current educational research to support continuous improvement in their profession. |
| apply learning theory and the principles of
instructional design in curricular and instructional decision-making |
| integrate computer software, authoring tools,
programming languages, the Internet, and multimedia into curriculum design and
instruction. |
| demonstrate proficiency using computers and related
technologies in instruction. |
| demonstrate proficiency in teaching and assessing
others in the use of computers and related technologies in a variety of educational
settings. |
Project Exhibits:
Problem Statement
Design Strategy
Learner Characteristics
Sequencing
Design Project
Design Assessments
Design Project Evaluation
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