Systematic Design of Instruction
Dr. Mark Hawkes, DSU

Course Description:
Students will learn concepts and tools for applying systems theory to instructional design, including needs, instructional, learner, and context analyses, objectives, assessment, strategy, development, and evaluation.  Addresses client learning needs in various organizational settings:   business, industry, government, health care, education, and not-for-profit.

Graduates of the program will:

bulletunderstand the capabilities of the computer, its impact on education, business, industry and government; and will be able to adapt to, understand, evaluate and make use of new and emerging innovations in computer and information technology.
bulletuse systematic problem-solving and research-based human/computer interaction practices in the development of computer-assisted instructional programs.
bulletbe aware of current trends and issues in computer education, distance education, electronic communications, computer hardware and software.
bulletuse telecommunications-based tools to integrate information into the classroom and the curriculum.
bulletbe proficient in finding, evaluating, and using current educational research to support continuous improvement in their profession.
bulletapply learning theory and the principles of instructional design in curricular and instructional decision-making
bulletintegrate computer software, authoring tools, programming languages, the Internet, and multimedia into curriculum design and instruction.
bulletdemonstrate proficiency using computers and related technologies in instruction.
bulletdemonstrate proficiency in teaching and assessing others in the use of computers and related technologies in a variety of educational settings.

Project Exhibits:
Problem Statement
Design Strategy
Learner Characteristics
Sequencing
Design Project
Design Assessments
Design Project Evaluation

MSCET